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Event Name:
Libraries and Immersive Learning in 3D Virtual Environments
Event Location:
The Graduate School of Library and Information Science, at the
University of Illinois in Urbana-Champaign
Event Date/s:
Section One:
October 31; November 7, 14, 28; December 5 and 12 from 8:00 -
10:00 am SL (10:00 am - 12:00 pm central)
Section Two: November 1, 8, 15, 29; December 6
and 13 from 6:00 - 8:00 pm SL (8:00 - 10:00 pm central)
The Graduate School of Library and Information
Science, at the University of Illinois in Urbana-Champaign, is
pleased to offer a new non-credit, continuing education course
this fall.
Course description:
What skills and techniques from other disciplines do librarians
need to learn/use/modify, in order to take the library forward
to its future incarnations? One of the hot topics in the world
of MUVE's, MMORPG's, and game-based education is Immersive
Learning (IL). Immersive Learning uses the ability of
environments to supply information, and to engage more of the
learner's cognitive "package" than does a traditional
read-lecture-and-discuss format. This course will begin by
examining a few basic concepts of IL and looking at Second Life
as an IL environment. The majority of the class will explore
ways that librarians can support IL classes and how
librarianship can incorporate IL into its practices: LIS
education, providing information and education to patrons, etc.
Week One:
Introduction to immersive learning
Week Two: Second Life as an immersive learning
environment
Week Three: Immersive education in virtual
space
Week Four: Technologies of learning
Week Five: Immersive learning library programs
Week Six: Immersive reference services
Audience:
Open to anyone interested in learning more about libraries and
learning/teaching in virtual worlds. Experience in Second Life
is strongly recommended.
Instructors: J.
Jacobson (JJ Drinkwater) and S. Thompson (Hypatia Dejavu)
Cost: $250
For additional information and to register:
http://www.lis.uiuc.edu/programs/cpd/Immersive_Learning.html
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